

Overall, it results in characters that are a bit stronger and more skilled than normal, by-the-book PCs, but not overly so. This is the method of character generation I have been using in my Neverwinter Nights D&D "cloud" campaign.

You gain all the normal proficiencies, abilities, etc., for your new class.You roll HP as normally when leveling up (but do not get the maximum at first level).Your proficiency bonus increases from +1 to +2.If your background indicates that you know one or more 0-level spells, you may only cast each spell once per long rest.Īdvancing to First Level - After your first adventure, assuming you are alive and have accumulated at least 50 XP, you can advance into any character class of your choice:.You begin only with the equipment and money listed on the table.0-level characters are not proficient in any saving throws.All 0-level characters start with 6 HP, plus their CON modifier.Step Three - Chose race and gain the benefits listed in the PHB. The brave and the bold roll and let the dice fall where they may! However, their characters do *not* gain the listed bonus to attributes.

Note: I *do* allow players, if they wish, to choose their own background, rather than randomly rolling.
